Tuesday, June 23, 2009

For those who didnt see yh's comments here it is.


That's not emo enough!

The Emo Disciple

Skill 1

Emo Wave: When irritated enough, the the emo disciple unleases his fearsome emo wave around him, causing havok amongst both friends and foes.

lvl4: Does 300dmg + 20x(no. of deaths) to enemies and 150dmg + 10x(no. of deaths) to allies. Also induces Rage for 4s among allies, increasing damage by 20%.

Skill 2

Emoism Aura: Stepped in emoism for years, this aura is truly terrifying. No one is spare, not even his allies....

Lvl 4: When the number of Emo Disciple's death is above his kills, he generates a massively negative aura that continuously damages everyone by 4% HP until his kills outnumber his deaths.

Skill 3

Emo Overload: Falling under the spell of emoism, the emo disciple ignores all signs of dangers and charges in pursuit of his foes. Death holds no fear over the emo disciple.

lvl 4: Player automatically loses control over the Emo Disciple whenever his team has killed 1 less tower than the opposing team. If neither side has a tower, the Tree/Throne on the side of Emo Disciple must have equal or more HP than the enemies' in order to disable Emo Overload.

While Emo Overload is active, Emo Disciple will find the spot with highest number of opponents and charge into their midst while throwing 1HP Chickens. If all enemies are dead, the Emo Disciple will sprint at 200% movement speed towards the opposite fountain.

Ultimate: Ragequit.

When Ragequit is learned, the player automatically disconnects.

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